Let's think about this. mmorpg, dialup like bandwidth.... yeah... let's leave anything that requires internet to play out. now if this can be played on a LAN. or if it just needs a few seconds to authenticate a license. I'm all for that.
<br><br><div><span class="gmail_quote">On 5/2/07, <b class="gmail_sendername">Richard Houser</b> <<a href="mailto:rick@divinesymphony.net">rick@divinesymphony.net</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
As far as MMORPGs go, there is a partially open source one called<br>Planeshift in the works. The last time I looked, the graphics were<br>roughly on par with EQ2, but the game engine itself was still getting a<br>fair amount of work and combat capabilities had just been added to the
<br>game. The code was a common license like the GPL, but the artwork,<br>levels, and rules were all a license that restricts that content to that<br>game.<br><br>I think the url was <a href="http://www.planeshift.it">http://www.planeshift.it
</a>.<br><br>Thomas Hruska wrote:<br>> Caleb Cushing wrote:<br>>> some of the games are considered freeware now. and I think doom is open<br>>> source. regardless collector's edition is cheap and I have a copy. and
<br>>> back<br>>> then I don't think they were licensing per cpu so one license should be<br>>> enough for the terminal server.<br>>><br>>> On 5/2/07, Charles Ulrich <<a href="mailto:charles@idealso.com">
charles@idealso.com</a>> wrote:<br>>>><br>>>> On Tuesday 01 May 2007 20:13, Caleb Cushing wrote:<br>>>> > is openquake 3d? if not would it matter? I'm not sure doom is<br>>>> > considered 3d.
<br>>>><br>>>> All modern incarnations of the Quake engine are OpenGL.<br>>>><br>>>> Doom is considered 2.5D, but the original at least, uses its own<br>>>> software rendering engine so 2D performance is all you need. The
<br>>>> problem even with running Doom on the terminal server is that you're<br>>>> still pushing massive screen updates to the terminals. (And Doom is<br>>>> still copyrighted and thus needs licenses.)
<br>>>><br>>>> > anyways there have been requests for lots of games<br>>>> > that could easily be on the terminal server. like stuff in dos<br>>>> > emulators.<br>>>><br>
>>> Most decent DOS games are still copyrighted too, so even though they<br>>>> might run fine on terminals, they still need licenses.<br>>>><br>>>> That said, there are a number of decent games that can be run on the
<br>>>> terminal server that aren't graphics-intensive. FreeCiv, gtetrinet, and<br>>>> Frozen Bubble come to mind. Many Win32 freeware games probably run fine<br>>>> in WINE.<br>>>>
<br>>>> --<br>>>> Charles Ulrich<br>>>> Ideal Solution, LLC -- <a href="http://www.idealso.com">http://www.idealso.com</a><br>><br>> I've been playing Last Chaos off and on for a while. Good game to play
<br>> just before going to sleep. Apparently people have gotten it to work<br>> under Wine:<br>><br>> <a href="http://lastchaos.aeriagames.com/forums/viewtopic.php?p=13371&highlight=linux">http://lastchaos.aeriagames.com/forums/viewtopic.php?p=13371&highlight=linux
</a><br>><br>><br>> Basically, a free MMORPG for Linux via emulation and some fiddling with<br>> the latest Wine sources. It is kind of boring as far as games go - but<br>> that's what makes it perfect for going to sleep. I have no idea how it
<br>> stacks up against WoW, but it is free.<br>><br>> Just a thought.<br>><br><br></blockquote></div><br><br clear="all"><br>-- <br>Caleb Cushing