[GLLUG] Know any open source graphics software?
Karl Schuttler
rexykik at gmail.com
Sun Oct 8 00:20:39 EDT 2006
Can you do ice too? That is what I'm really interested in.
On 10/7/06, Thomas Hruska <thruska at cubiclesoft.com> wrote:
>
> Clay Dowling wrote:
> > Charles Ulrich wrote:
> >> Well enough to give the group a brief tutorial on it next week? I can
> probably
> >> cover Inkscape if we can get one or two other volunteers, and we'll
> have a
> >> topic next week. If not, we can always sit around and chat as per
> normal
> >> which everyone seems to enjoy well enough anyway.
> >>
> >> Please let me know if you're interested. Thanks!
> >
> > I can probably give a brief tutorial on photo editing with The Gimp. Of
> > course I'll need a projector and a system that can connect to that
> > projector, as well as having The Gimp installed on that system.
> >
> > Clay
>
> If Clay covers the basics and we have time, I can show off some of the
> more intermediate/advanced techniques I know on how to create new images
> from scratch. I'll do a classic "set some text on fire" effect in GIMP
> using the default tools (i.e. no special plugins). On top of being a
> developer, I'm also a handy-dandy graphics artist and my fire effects
> are usually pretty impressive. Everyone will be able to follow along on
> their own computers to create something similar to this:
>
> http://www.cubiclesoft.com/Unrelated/Fire.png
>
> That is a fairly simple fire effect that can be done by even non-artists
> (i.e. those who can only draw stick figures). Just a taste of what can
> be done with GIMP (or Photoshop or any decent image editor for that
> matter):
>
> http://www.cubiclesoft.com/Unrelated/Fire_Advanced.png
>
> Both images were done in GIMP. However, the latter one took about 1 1/2
> hours to complete...and I generally know what I'm doing, so we won't do
> that one. The technique I will show you (the first one) works best with
> text. The latter technique works with just about anything but is hard
> to master, requires an eye for art, and takes a LOT of patience to get
> right.
>
> When I get done, everyone present will have a good chance of being able
> to do something more than stick figures.
>
> (Of course, I'm assuming I get time to present. Charles - think there's
> a spot to squeeze me in?)
>
> --
> Thomas Hruska
> CubicleSoft President
> Ph: 517-803-4197
>
> Safe C++ Design Principles (First Edition)
> Learn how to write memory leak-free, secure,
> stable, portable, and user-friendly software.
>
> Learn more and view a sample chapter:
> http://www.CubicleSoft.com/SafeCPPDesign/
>
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