[GLLUG] Looking for some open source projects (local) to aid in

Richard Houser rick at divinesymphony.net
Fri Jan 1 16:56:09 EST 2010


In my defense, you did ask on a LUG mailing list.......  Windows makes
everything more difficult, but Fuse is available on BSD, and a port is
underway for OpenSolaris.

I'm personally using Mythtv primarily for the backend flexibility, and
the video approach there appears to be look at the video directories,
see if anything is missing from the database, and if so, attempt to
pull it in.  Why look at something if you already scanned it?

On Fri, Jan 1, 2010 at 3:11 PM, vanek <vanek at acd.net> wrote:
> Richard Houser wrote:
>>
>> The only really obvious question I see: "Is XBMC the right tool for
>> the job?"  You may be better off either using another software (ex.
>> MythTV) adding a translation layer (batch conversion process, ...
>
> The process has to work when the user adds just a single video file, so even
> though a batch process would be necessary, it wouldn't be sufficient. Well,
> I guess it would be OK if it was written smartly. Scraping is a very slow
> procedure (at least on XBMC it is) so whatever we do we have to try to
> minimize duplicate scraping. It also pisses off the people who are allowing
> the scraping if it is done needlessly.
>
>> fuse
>> decompression layer, etc.)
>
> If we're talking about the same "fuse" then I don't think fuse would work.
> XBMC is multi-platform, and I don't think fuse is. [I'm assuming you meant
> the 'fuse' project which is the user filesystem.]
>
>> Aside from that, if the project is written
>> in Python, you should stick to that unless there is an explicit reason
>> that prevents that (ex. performance issues or hardware acceleration
>> require C libraries, etc.).  It's easier for a semi-decent programmer
>> to learn a new language than it is to try to bolt something that
>> doesn't fit on via a known language.
>>
>
>


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