[GLLUG] printf("EHLO World"); (resend)

Caleb Cushing xenoterracide at gmail.com
Fri Feb 23 23:20:08 EST 2007


Jason Green works for transgaming and is already working with me on
this. He is also and ex wine developer. I plan to use wine as much as
possible.

On 2/23/07, Richard Houser <rick at divinesymphony.net> wrote:
> I'm definitely interested in helping with the gaming stuff.  I've
> already contacted TransGaming, given some basic information about what
> we were hoping to do about the gaming, and asked if they would be
> willing to donate temporary licenses so we could also use Cedega related
> scripts.  I'll start another thread to start collecting game license info.
>
> Ohh, and I finally got the IPv6 stuff working.  It was a really
> strange/stupid combination of minor things (including a partial failing
> of a NIC under a specific kernel version) adding up to some really
> strange testing.
>
> Caleb Cushing wrote:
> > I'm extremely interested in your game work. I'm trying to do 5 gaming
> > demo machines for penguicon. If your interested in helping... let me
> > know.
> >
> > On 2/23/07, Richard Houser <rick at divinesymphony.net> wrote:
> >> I never got a copy of this message back, so I assume the list must have
> >> ate it.
> >>
> >> I attended last Thursday's meeting, but I thought I should say hello to
> >> everyone.
> >>
> >> I've been running Linux almost exclusively for about five to six years
> >> now (since around the Caldera 2.x era).  There is plenty to learn, and
> >> there will always be.  Right now, I'm stuck trying to get IPv6 working
> >> via some OpenWRT routers and haven't been making any real progress.  If
> >> anyone else has gotten IPv6 working, I'd appreciate a second set of eyes
> >> over my troubleshooting logs.  Right now, it's looking like Comcast is
> >> dropping IP6 tcp (but not icmp6) packets inside the 6to4 tunnel.
> >>
> >> I am a casual gamer and have a lot of scripts setup for games like
> >> NeverWinter Nights, Starcraft, Warcraft 2 BNE, Warcraft 3 TFT, Diablo2,
> >> EverQuest, and several others to make them behave like a normal *nix
> >> program (read-only program directory, game data stored inside $HOME,
> >> etc).  If anyone is interested, I'd be happy to share these scripts (if
> >> the game in question happens to be commercial, you still have to own a
> >> copy).  Some of these require WineHQ, some require Cedega, and at least
> >> NeverWinter Nights just runs natively (but writes into the program
> >> directory).
> >>
> >> I'll see everyone at the next meeting,
> >>
> >> -Rick
> >>
> >> _______________________________________________
> >> linux-user mailing list
> >> linux-user at egr.msu.edu
> >> http://mailman.egr.msu.edu/mailman/listinfo/linux-user
> >>
>
>


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